User-Centered design

Designing a Great Mobile User Experience

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Navigating the Multi-Dimensional Landscape The goal of today’s blog post is to offer up some insights and advice for navigating the current mobile landscape with its myriad of screen sizes and pixel densities. Once upon a time I worked for the Vancouver Canucks hockey team, and was part of their effort to be the first…

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A Prescription for Pain Killers and More UX, Please!

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User Experience Design is everywhere. We tend to associate the discipline with websites and software development, but the more time you spend thinking about the experience a user has while interacting with your device or system, the more you start to realize that UXD is an all-encompassing methodology on designing a great experience no matter…

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5 Principles of User-Centered Interface Design

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Originally published on DesignFestival. Oh Google Maps… where would I be without thee? Probably still driving down a back road half way to New Mexico by now. And all I wanted was to go to the corner store. But this isn’t an article on my lack of navigational skills. It’s about how we all like…

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User Experience as Corporate Imperative

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In my experience I have often come across clients, or potential clients, who may question why they need to invest company dollars into a professionally designed and developed website (or application). After all, it is possible for a student to teach themselves the basics, download a few programs from the internet, and charge a client…

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5 Principles of User-Centered Navigation

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One of the most important concepts in navigation is that it should be easily learned. If it takes too long to grasp the navigational flow of a program, the user will become frustrated and lose interest. An easily learned navigation structure is the first step in creating user satisfaction. Instructions can be useful, but the…

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5 Principles of User-Centered Design

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As Mitchell Kapor states in his Software Design Manifesto: “If a user interface is designed ‘after the fact’ it is like designing an automobile dashboard after the engine, chassis, and all other components and functions are specified.” (Kapor, 2002) The important questions in creating a user-centered design are: Who are the users? What are the…

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